Hope you’re not harboring any distorted desires, Buildies! Because if you’re contributing to society’s downfall, Joker and the Phantom Thieves will be leaving you a calling card in D&D 5th Edition! I loved Persona 5 to shreds on the PS4, as it’s one of the most mechanically satisfying and stylistically aesthetic RPGs of our generation. I highly recommend you play it, especially if you’re planning on picking him up in Smash Bros. Ultimate… or in Dungeons & Dragons!
I’ll do my best to keep spoilers for the 2nd half of the game away from this build, as we’ll be examining how best to build Joker for your gaming table. Obviously, D&D isn’t set up with Personas in mind, but we’ll be stretching and re-flavoring as much as possible to keep Joker’s feel and vibe. Hopefully you’ll find room in your party for a gentleman thief with his kind of skills. Let’s plug in those keywords and transition to the cognitive realm to take a look at what makes Joker tick!
Hello Buildies! I’m incredibly excited to bring one of my favorite video game heroes to the table today, from a game that gave me hours and hours of joy as I roamed the land of Hyrule. Today’s build will be Link from the Legend of Zelda, specifically from Breath of the Wild!
If you haven’t played Breath of the Wild, I highly encourage you to go and have an amazing open-world experience (Nintendo please sponsor UwU). Obviously, spoiler warning for the game, although we will also be referring to some of the other Zelda titles by necessity as well. That said, let’s look at how the Rip Van Winkle of video games (will anyone get that reference? I don’t know if they teach kids classic literature any more) plays out at your D&D game!
“Criminals, by nature, are a cowardly and superstitious lot. To instill fear into their hearts, I became a bat. A monster in the night.”
It’s been a long time coming, so thanks for sticking with us Buildies! Today we’re tackling a brutal build for a brutal man, the Dark Knight himself: Batman! We’ll be creating the mortal who stands shoulder to shoulder with gods and monsters in Dungeons & Dragons 5th Edition, so you can bring the Bat to your gaming table when that epic level 20 session gets called. Let’s summon the Batmobile and ‘Batman Begin’! (The first of many bad puns, I assure you.)
“Listen, you don’t know me, son, so I’m gonna say this once: if I ever kill you, you’ll be awake, you’ll be facing me, and you’ll be armed.”
Hello Browncoats and Buildies! This week we’re steering a Firefly class transport out into the black with my favorite Han solo expy, Captain Malcolm Reynolds. We’ll be taking a look at what makes him tick, and how you can bring him to your table for D&D 5th edition. Without further ado, go on and bring me the sky!
“As a girl, I wanted to be just like those heroes in the books… Someone who fought for what was right, and protected people who couldn’t protect themselves!”
Hold onto your Ballistic Sniper Scythe, this week’s Building Character is all about everyone’s favorite ball of optimism and rose petals, Ruby! I’ve been a big fan of Monty Oum’s most well-known work since the beginning, and although it was a bit of a head-scratcher as to how best to represent her in D&D 5e, it was a challenge worth taking. Spoilers will abound, so go watch the whole 5 volumes right away! It’ll only take, like, a day since the episodes are short. Let’s dive right in!
Hello everybody! Welcome to this week’s edition of Building Character! This time, we’re straying from the hyper-masculine sword swingers, and turning our attention to one of pop culture’s most well-known thieves: Catwoman!
Born on the mean streets of Gotham city’s East End, Selina Kyle learned how to fend for herself. Developing her skills as a con artist, pickpocket, fighter, and cat burglar, she grew into a capable criminal. The city that never sleeps had never seen a break-in expert of her talents before, and never will again. Now, we’ll be bringing her into the lab to see what it takes to make a master criminal!